Capcom Has Been on a 10-Year Winning Streak, and Onimusha: Way of the Sword's Design Is the Perfect Demonstration of Why the Publisher Keeps Winning
Capcom’s decade-long run of success is being highlighted through Onimusha: Way of the Sword, a new entry in a franchise dormant for about 20 years. The publisher’s streak is tied to top sellers launched within the last 10 years, beginning with 2017’s Resident Evil 7, which Capcom used to refine a template that has powered multiple hits. Way of the Sword revives Onimusha’s castle-bound roots from the original PS2 era, where earlier games relied on fixed camera angles and pre-rendered backdrops, before later entries evolved toward a more modern 3D approach. The review compares the game’s structure to Capcom’s evolution of Resident Evil: intense melee combat, repeated boss fights, hidden treasures behind environmental puzzles, and a companion advisor. It also frames Capcom’s design thinking as influenced by horror standouts like Amnesia: The Dark Descent and the PT-style pressure of constrained perspectives.






